@html_text_substitution=readme.txt|readme.txt @html_text_substitution=docs/build/unix.txt|docs/build/unix.txt @external-css=../allegro.css @document_title=Allegro Linux-specific information @
______ ___ ___ /\ _ \ /\_ \ /\_ \ \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___ \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\ \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \ \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/ \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/ /\____/ \_/__/ Linux-specific information. See readme.txt for a more general overview. Also see docs/build/unix.txt for general Unix information. @@heading General notes On Linux you have two different system drivers -- one for running using X, and one for running without X. For information on the X version, and instructions telling how to install Allegro and compile your programs on a Unix system, see docs/build/unix.txt. This file only describes the Linux console routines. Normally the X version is used in preference to the console version, if an X server is contactable (this means that your programs will use X if you launch them from inside X, and otherwise use the console). You can change this using your config file if you like, or by configuring --without-x. @heading Installing Allegro See docs/build/unix.txt: this process is identical for the console and X versions. @heading Using Allegro Some parts of Linux console Allegro need root privileges. Others don't. Specifically, the VGA, mode-X and VBE/AF graphics drivers do. The fbcon driver doesn't. Also, if you intend to run a program from something which isn't a VT (e.g. an xterm (but not using the X version), a remote login, a screen session) then you need to either own a (free) console numbered from 1 to 15 or to have root privileges. If you want a program to run with privileges even though the user running it is not root, make root own the binary and set the suid bit:
allegro_init
' again in the future. If this isn't the case, you
can completely give up the privileges using `setuid(getuid());
' -- then
they are lost for good.
Security note: If you don't do this, any buffer overflows are a severe
security problem. In any case, you should take great care when allowing
random people to execute third-party programs suid root.
If, as root, you run `make suid', it will do this to all of the programs
generated -- the demo game, the examples, the tests, etc.
@heading
Notes on drivers
This section contains Linux-specific notes on the drivers available.
- System:
- On initialisation, Allegro will try to get a certain amount of control over the console. This doesn't generally require root privileges, but if the program isn't being run from a plain VC (e.g. it's running from within X or screen), Allegro must try to allocate a spare VC and move the program to it. This requires a free console we can read from and write to; unless the user has allocated some, we need to be root here. Display switching is possible; all of Allegro's modes are supported. The default is SWITCH_PAUSE. SWITCH_BACKGROUND will only work if the application takes special precautions.
- Graphics:
- Linux Allegro supports standard VGA and mode-X by direct writes to the video card. You need root privileges for this to work. It also supports fbcon, for which you do not need privileges, but you do need a recent kernel, correctly configured. The VBE/AF system does require root privileges. Note it is not built by default and hasn't been tested in a long time. Basically, you should not bother with it. But if you insist, you need to get a VBE/AF driver that works in Linux -- the FreeBE/AF project has two at present, but the project itself hasn't been ported to Linux. You can just copy out the driver binaries, though. Put the appropriate driver into `/usr/local/lib', `/usr/lib', `/lib' or `/', filename `vbeaf.drv' -- or put it anywhere you like, specifying the location in the config file as for the DOS version. For security reasons, the VBE/AF driver binary must be owned by root and only writable by root. You really don't want to load and execute user-specified binary code in a privileged program. The SVGAlib driver should be fairly stable and fast now, and can use most of the video modes that SVGAlib provides. It requires root privileges if your version of SVGAlib requires them.
- Sound:
- The ALSA drivers support both the older 0.5.x version of the ALSA API as well as the newer 0.9.x+ series. Support for the older API will be dropped later.
- Keyboard:
- The keyboard driver uses the kernel mapping tables to map scancodes to character codes and key functions, so your keyboard mapping should be fine without special configuration in the setup program.
- Joystick:
- To compile Allegro with joystick support you must have a 2.2.* or newer kernel, i.e. with kernel-based joystick support. Look for /usr/src/linux/include/linux/joystick.h. You shouldn't have to actually configure the kernel with joystick support though, you just need that header file. Similarly, to run Allegro programs with joystick support you must have configured joystick support into the kernel. You also need to create the device file /dev/input/js0, if it's not already there. See /usr/src/linux/Documentation/joystick.txt for details.
- Mouse:
- Currently Linux Allegro supports PS/2 and Microsoft mice directly, and other mouse types via GPM. To use GPM you must turn on its `repeater' feature, where it copies all mouse activity to the FIFO /dev/gpmdata. Edit your init scripts and add the `-R' option. The GPM driver can also be used with native Mouse Systems mice by changing the `mouse_device' variable in the config file. When using the PS/2 Intellimouse protocol, it is necessary to explicitly put the mouse into wheel mode, which requires Allegro to have write permissions to the device. There is now also a input events-based driver which reads events from /dev/input/eventN.